About
Z-Com is, first and foremost, a game in the spirit of UFO: Enemy Unknown.
But Z-Com is also a small hobby project that has a few different goals:
- Learn about graphics programming. Despite 20 years of experience in video game development, and 5 of those working on an engine, I have never written a renderer.
- Gain experience with a variety of open-source libraries for cross-platform development.
- Have a project with which I can practice more modern C++.
- Blog about the project journey.
- Last, but not least, I miss games like the original UFO: Enemy Unknown. Therefore, this project also aims to scratch my own itch of playing a game like that again.